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First Thing to DO when a Beginner....

Started by September 05, 2002 04:42 PM
34 comments, last by Alpha_ProgDes 22 years, 2 months ago
quote: Original post by Alpha_ProgDes
How long do you think one should learn C/C++ so that he can UNDERSTAND what is going in a DX and/or GL program?

If the aim is to understand what is going on in a DirectX or OpenGL program, then learning C *or* C++ isn''t likely to be that much help. DX and GL functionality is invoked from user code via a series of API calls. The only conceptual relationship between those API calls and the C and C++ languages, is that the API can be invoked from those languages (the point that DX and GL are written in C is irrelevant to user code). If your question is really about how long one must study the language to understand a program written in that language, then you are asking "how long is a piece of string?"

The other fundamental mistake you are making is in saying that C and C++ are, for all intents and purposes, the same. I''ve told you once that, despite sharing a common core, they are very different. If you are unable to understand this very simple concept, then at least have the decency to stop going around spreading your misunderstandings.

Overall, its not at all clear what point you are making. Your original post was about telling people how they should learn about game programming, and prescribed a generalised approach to achieving that. You then went on to admit "everyone has a different learning curve.", then bumped the thread when nobody showed much interest other than to tell you you''re not saying a lot. Since you seem to wittering on about nothing in particular, I suggest you let this thread die with dignity. Your energies would be better taken up with learning how C and C++ are different.
........... it seems you are highly upset.
though a prior post accused of being a "god" it seems you are the "high most authority on the subject" so therefore i will let you have your way. but instead of trying to insult and degrade (which seems to be a bad habit on these forums) why not just give your take on what should be done (ie. how should a newbie accomplish his goal of being a game programmer or at least how should he start) and leave it at that. if i somehow crossed some invisible line into your territory well then, sorry. it was an opinion, suggestion, not a bible or expert advice.

all you had to do was drop an opinion and move on.
but anyway, paradigms aside, you have a good day.

but i still think 2 to 3 is a good time for someone to get a handle on the language and begin making games unless he/she is picking the concepts that quick.

thanks, bye,

Knowledge is what you learn, wisdom is how you apply it.






find your element
at mutedfaith.com.
<º>



[edited by - Alpha_ProgDes on September 11, 2002 9:55:16 AM]

Beginner in Game Development?  Read here. And read here.

 

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quote: Original post by Alpha_ProgDes
........... it seems you are highly upset.

I''m not one bit "upset". I''m just wary that your suggestions are doing more harm than good.
quote:
it was an opinion, suggestion, not a bible or expert advice.

That''s the problem. It was not originally expressed as an opinion or suggestion.
now posted as a opinion.
please tell me (anyone) what would you suggest for an ambitious (newbie/beginner) game programmer?

Beginner in Game Development?  Read here. And read here.

 

quote: Original post by Alpha_ProgDes
now posted as a opinion.
please tell me (anyone) what would you suggest for an ambitious (newbie/beginner) game programmer?

Honestly? To give up; Less competition for me!

Sabreman is my number one enemy: Clarifing facts, grounding ideas in reality, and dulling out useful information.

This may sound sarcastic, but I am being 100% serious. I swear that if I ever hear "Sabreman told me to read Accelerated C++" come out of anyone''s mouth who isn''t standing in a bread line...

This gentleman''s posts sound terse and his to-the-point writing style may portray him as an <insert colorful metaphor here>, but you may find out that an online persona doesn''t always equate to a real world personality. The relevance behind this last statement comes when he is helping people offline. He may very well be creating an army of competition for me online and off.

I work hard as it is.

In conclusion: What do I suggest for beginners/"newbies"? Give up and don''t listen to Sabreman.

-James
I got a pretty good start with C form Wrox''s Beginning C. It took me about a month. The hardest part from was remember what header file goes with what functions.
Patrick
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uhhh.... ok James (????)
i don''t know why you would want people to give up.
true Sabreman might his fault (seemingly overbearing for one) but he did make good point that i have to admit to.
but i still stand by what i said.
maybe i worded it wrong but whatever.

so anyway James, you and Sabreman should settle this over a good ole game of Street Fighter II. lol. then we''ll know who is the best!

Beginner in Game Development?  Read here. And read here.

 

hey prx99 are you saying that you "mastered" all that in a month?
or are you still in the learning phase?

Beginner in Game Development?  Read here. And read here.

 

i think you stress learning C/++ too much; you say that if someone learns C++, they will be on their way to becoming a competent programmer -that is seldom the case. there are tons of people that have worked with C++ for years, and still cant do anything properly.

what sabreman said about a good book is absolutly correct. you need to find a book or suppliment on proper requirement analysis, design, and debuging/testing processes. if you have knowledge of these things, and you can program, then you are finally on your way. i suggest learning about these things before you begin indepth language studies.

while i think C++ is a good language to learn first, you might want to try VB. besides being a simplier language, it opens to VBA (which will someday run the world, just wait).
quote: Original post by Alpha_ProgDes
uhhh.... ok James (????)
i don't know why you would want people to give up.
true Sabreman might his fault (seemingly overbearing for one) but he did make good point that i have to admit to.
but i still stand by what i said.
maybe i worded it wrong but whatever.

so anyway James, you and Sabreman should settle this over a good ole game of Street Fighter II. lol. then we'll know who is the best!


you sabotage yourself like a professional. you should have planned out your original post (you obviously winged it), by possibly whipping out a pen and paper and scribling a flowchart, or reality check, or something. brain-storming is the ticket! or, you could continue to diminish whatever credibility you havent already blown out your ass.

[edited by - evilcrap on September 14, 2002 3:09:15 AM]

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