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building traingle strips and triangle fans
I have array of triangles. How can I contruct minimum count of triangle strips and fans from this triangles. I expect some algorithm, not the recursion.
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I''ve never seen an algorithm that optimizes to generates the minimum count of triangle strips/fans. I can only point you to a couple of web resources on tri-strip generation:
http://www.codercorner.com/Strips.htm
http://www.cs.sunysb.edu/~stripe/
http://developer.nvidia.com/view.asp?IO=nvtristrip_library
Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
http://www.codercorner.com/Strips.htm
http://www.cs.sunysb.edu/~stripe/
http://developer.nvidia.com/view.asp?IO=nvtristrip_library
Graham Rhodes
Senior Scientist
Applied Research Associates, Inc.
Graham Rhodes Moderator, Math & Physics forum @ gamedev.net
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