Advertisement

transform problem

Started by August 30, 2002 07:34 PM
0 comments, last by wasseem78 22 years, 5 months ago
hello every body when i translate a mesh then i rotate it ie: multiply with position matrix the multiply with rotation matrix, the mesh rotates around its original axis , not the new one ( after translation ) i want it to rotate around the new axis how can i handle this? thank you all.
piece of cake
Rotate first, then translate.

This topic is closed to new replies.

Advertisement