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Multi-thread + OpenGL on win32

Started by August 22, 2002 01:46 PM
-1 comments, last by aNewbie 22 years, 4 months ago
Hello, I have a beginner question wanna to ask: Can i do multi-thread with OpenGL (on win32, win9x platform) ? I''ve done hWnd=CreateWindowEX(...) , GetDC(hWnd), setpixelformat, wglMakeCurrent( hDC, win_stats.hRC ) in the parent thread. And then i put the gl_ stuff in the child thread. But what i get is a black window, with no object in it (where it should have a triangle object). So, where i got wrong? Should i CreateWindow in the child thread instead of the parent? or I can''t do that at all? or ... ? Please help me, i''m just a beginner... Thanks very much for any help~~~ (^_^)

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