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ddraw video memory access

Started by March 28, 2000 01:45 PM
0 comments, last by drew513 24 years, 11 months ago
is there anyway to quickly access video memory? i want to be able to process every pixel on the back buffer, the only way i can get this to work even remotely fast enough is to copy it to system memory surface first then blt it back. is there a better, faster way?
Hi

With DirectDraw, no Problem, only lock the Surface, then you retrieve a pointer to MemoryBLock, and there you can do what you wan''t

Lars
--------> http://www.larswolter.de <---------

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