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How do I get a good palette using Allegro?

Started by March 25, 2000 01:21 PM
1 comment, last by MindWipe 24 years, 7 months ago
Ok, here''s my problem: I have just downloaded DJGPP and Allegro. And I have gotten a bitmap to appear on the screen. But the problem is when I trid to get two bitmaps to appear. I get them to appear bu only one looks good. The otherone has the same palette as the first one, witch screw things up. How do I get a good palette?
"To some its a six-pack, to me it's a support group."
I usually just make one large picture in Paint Shop Pro that contains all of my backgrounds, sprites, and information displays that I want to show on the screen at the same time and then save this "super Image''s" palette and use it for everything.
Amazon babes are cool.
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Let me illustrate Tenshi's idea with some code::

BITMAP *bmp1, *bmp2, *pal_bmp;
PALLETE the_pal;

set_gfx_mod(blablabla);

bmp1 = load_bitmap("bmp1.bmp", the_pal);
bmp2 = load_bitmap("bmp2.bmp", the_pal);
pal_bmp = load_bitmap("palette.bmp", the_pal);

set_palette(the_pal);

Notice that you load the palette bmp last. This is important.

Or you can just go with 16, 24 or 32 bit color modes.

/. Muzzafarath

Edited by - Muzzafarath on 3/25/00 2:10:11 PM
I'm reminded of the day my daughter came in, looked over my shoulder at some Perl 4 code, and said, "What is that, swearing?" - Larry Wall

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