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DirectX where to start?

Started by July 21, 2002 01:37 AM
2 comments, last by kanguru 22 years, 4 months ago
I really want to learn DirectX, but dont know where to start. Could someone tell me what should i do 1st? You can tell me what books should I read, but it''s hard to find English book where I live :''(
Andy Pike''s Excellent DirectX 8 Tutorials

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Sig: Come join us on IRC in #directxdev @ irc.afternet.org
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I am always looking at new game programming books. I happen to own about 30 or so. I just recently picked up "Game Programming All in One" (Primer Publishing: This is another book in the series edited by Andre Lamothe). I can''t say enough about his books. I haven''t devoted enough time to give it a comprehensive review, but my first impression is high. I even think that it''s better book to begin with than Lamothes "Tricks of the Windows Programming Gurus" (which I will now recommend as the second book people should buy).
"Game Programming All in One", Teaches how to program in C++ as well as how to use MSVC++6.0 compiler and debugging tools. It covers everything from variables to Data Structures (including templeted classes, Polymorphism .etc....) Everything presented is aimed at Game Programming. From the earliest examples. This allows people to learn C++ and Game design right from the start. (No boring business programming examples). It also cover DirectX 8 as well as Direct X 7''s Directdraw. I''ll actually submit a review when I''ve finshed the bool.

If you honestly have trouble getting this book let me know, and I will ship it to you. Here in the U.S. I pay $49.00 for the book.
~Zen
Thax zenassem, I think i d better try my luck on Amazon, then I will have to bother u , but first I will try those free turtorial 1st

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