quote:
Original post by munkie
You know, this may or may not be helpful to you as you seem to be a bit of a perfectionist, but these 'color anomalies' you speak of are not a big deal.. I didn't even know what you were talking about in the original pictures.
So one small surface is a bit brighter at a certain angle and zoom. It's no big deal! And for anyone playing the game, they won't know that it wasn't supposed to be there.
Put it this way: It sure as hell doesn't look bad. Those screenshots are pretty nice, and I wouldn't give a second thought about something so minor as what you're complaining about.![]()
I appreciate your positive way of thinking, but it doesn't look as pretty as you imagine when the whole thing starts to _move_!
Since I made the asteroids bigger, my friend delivered me a better idea of what's happening there: polygons at certain distances from the "camera" simply disappear. The ship moves, rotates (as do the asteroids) and this whole effect is really weird. Would like to get rid of it asap.
[It could easily be an episode of X-files by now...
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I'd like to test this program on more different video cards/configs, and see if this shit happens there. However, I don't have more good testers than this friend of mine.
Would anyone help me with this? I could compile a working version, zip/rar it with the textures and resources, then post an URL for you to download it.
BTW, this is my first OpenGL program/game ever.
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Goodnight everyone (at least anyone who's in Eur),
cpu
[edited by - cpu on July 28, 2002 6:36:38 PM]