Fingh,
I was under the impression that using TCP/IP, which is a stream based protocol, you don''t dictate packet size from the size of the data you submit in a send command. As such your comment still doesn''t make sense to me. After all, if you do a send with a 1meg buffer, it doesn''t try to send a 1 meg packet, its splits it for you depending on the MTB or whatever its called. Sure you have to re-assemble at the other end whatever, but your comment indicated there was an issue with the send.
For UDP, my current understanding is that packets get dropped rather than fragmented. Again, looking at Q2 source (my old standby
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