How Long?
Programming::~Fredric(const Annoy_Ance)
- king171@hotmail.com
- http://www.cfxweb.net/mxf/
My programming interests sort of trickled off until 9th grade when I took a Pascal class (almost by accident.) And realized that I was pretty good at programming... and liked it a lot!
The next year, I took the AP and got a 5 (man, was that exam easy!) Anyway, that was it for computer science at my highschool, but I had a really cool CS teacher and he let me to an independent study in some various things for the next 2 years. I leanred c++, OO design, etc. and a little bit of Eiffel (its a cool language... years ahead of c++... you can check it out at www.eiffel.com)
Ok, so in there somewhere I decided to try and do a little graphics prgramming on the Mac (yes, macs, they really are cool but, alas, nobody uses them ) The thing that really got me into game programming was this game for the Mac called Bolo which was a tile based tank game... very cool. The best part was, you could make "brains" that plugged into the game to controll the AI, so ended up making a very simple one that just bumbed around the screen and shot a little bit... but it worked! hehe
Once I got to college and got my act together I built myself a brand spanking new Athlon 500 system! (and to think, the 1Ghz processor is out now ) So, with that new system I got MSVC++ and "Tricks of the Window''s Game Programming Gurus" and set to work.
The book actually came before my system was setup, so I read a lot of it before being able to work with the code... but over christmas break I was able to make a decent Tetris clone... you can check it out at chippy.freeservers.com/tetrad.html if you really want to... its not much, but not bad for a couple days work and some help from Andre''s BlackBox.cpp
When I got back to college this semester things where kinda busy so I haven''t had much time, but over spring break I''ve been able to get started on my own DDraw wrapper classes which are working well so far...
Well, that''s about it... everything important about my life hehe Sorry its so long, but I just got going and couldn''t stop! Game programming is just SO MUCH FUN!
I then started VB when I was 15. I stopped doing VB when I was 16.
I started C++ when I was 16. I am now 17.
Thats it
I plan on taking the ap comp science test this year ( shouldn''t be too hard ) along with ap physics and stats.
March 15th 1999 - With some birthday money, I went and bought an HTML book. HTML was awesome, but it was sooo easy! (this was my 14th birthday)
Augest 21st 1999- I bought the C++ I have today! I started reading it, but it was really boring to me for some reason. I never really got into C++ until the middle of February!
Everything in between to the present- I bought some game programming books, but they were useless...
... just as useless as my post! hehe well, C++ isn''t boring to me now- in fact, that''s all I ever do now. Anyhow, enough my useless ramblings- goodnight folks!
Programming::~Fredric(const Annoy_Ance)
(my byline from the Gamedev Collection series, which I co-edited) John Hattan has been working steadily in the casual game-space since the TRS-80 days and professionally since 1990. After seeing his small-format games turned down for what turned out to be Tandy's last PC release, he took them independent, eventually releasing them as several discount game-packs through a couple of publishers. The packs are actually still available on store-shelves, although you'll need a keen eye to find them nowadays. He continues to work in the casual game-space as an independent developer, largely working on games in Flash for his website, The Code Zone (www.thecodezone.com). His current scheme is to distribute his games virally on various web-portals and widget platforms. In addition, John writes weekly product reviews and blogs (over ten years old) for www.gamedev.net from his home office where he lives with his wife and daughter in their home in the woods near Lake Grapevine in Texas.