Forwarding/redirecting network data...
Hey,
Here is the problem I am trying to "solve": My girlfriend and I are heading to back to college in August, and we want to use our webcams/microphones with Netmeeting. Well, i know from past experience that college servers don''t like incoming netmeeting calls... this is probably due to the firewalls blocking the ports required for netmeeting to run. First, I''m going to attempt to get the specific ports unblocked by the school servers... however, i think that might be unlikely. My second solution was going to be to try to write a "redirecting" program that I could run off my computer at home (with a cable connection). What i would like the program to do is allow two computers to connect to it (in this case, mine and my girlfriend''s). Once connecting, the program could redirect data from one computer to the other... therefore, bypassing the firewalls.
Now, my networking projects before now have been minor... just basic connection/sending/recieving. Can a project like this work? If so, any tips on how to implement it? I already have some Winsock experience. Or, if anyone has a different solution that i might had been oblivious too, like a different program or something. The reason I said netmeeting was because it is a program we both know well, and we like the video/sound quality. Thanks for any assistance.
June 27, 2002 10:22 AM
I''d put decent money on, if this sort of program can be made, it has ![](tongue.gif)
Search google, and ask around maybe some linux places...
![](tongue.gif)
Search google, and ask around maybe some linux places...
Hey,
Its funny, my friend lives on campus and they block pretty much every useful port because of all the filesharing apps that decimate bandwith. Anyway, awhile back I started planning on making a program that would redirect packets for an online game he plays to my computer off campus to the game servers and back to him. I actually wrote up a network library that extracts fields of data from tcp/udp ip packets, and started working on interfacing it with libpcap (packet sniffer) to try and get something started but I never really got around to finishing anything. ANYWAY, in my research I found a program that may be to your advantage: http://www.loopholesoftware.com/
I think this program tunnels network traffic through http to avoid the firewall. I''ve never really tested this program though...
good luck
Its funny, my friend lives on campus and they block pretty much every useful port because of all the filesharing apps that decimate bandwith. Anyway, awhile back I started planning on making a program that would redirect packets for an online game he plays to my computer off campus to the game servers and back to him. I actually wrote up a network library that extracts fields of data from tcp/udp ip packets, and started working on interfacing it with libpcap (packet sniffer) to try and get something started but I never really got around to finishing anything. ANYWAY, in my research I found a program that may be to your advantage: http://www.loopholesoftware.com/
I think this program tunnels network traffic through http to avoid the firewall. I''ve never really tested this program though...
good luck
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