Dates

Start Date
August 12, 2019 11:59 PM
End Date
October 18, 2019 11:59 PM
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Challengers

completed the challenge

DOOM: The GameDev Challenge

Voted on by the GameDev.net community, DOOM is the next GameDev Challenge.

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DOOM is a 1993 first-person shooter (FPS) developed by id Software and regarded as one of the greatest games of all time. Your challenge is to recreate DOOM in all its glory.

From Wikipedia:

Quote

Players assume the role of a space marine, popularly known as "Doomguy", fighting his way through hordes of invading demons from Hell. The first episode, comprising nine levels, was distributed freely as shareware and played by an estimated 15–20 million people within two years; the full game, with two further episodes, were sold via mail order. An updated version with an additional episode, Ultimate Doom, was released in 1995 and sold at retail.

Along with its predecessor Wolfenstein 3D, Doom helped define FPS genre and inspired numerous similar games, known as "Doom clones". It pioneered online distribution and technologies including 3D graphics, networked multiplayer gaming, and support for customized modifications via packaged files (WADs). Its graphic violence and hellish imagery made it the subject of controversy.

The Doom franchise continued with Doom II: Hell on Earth (1994) and numerous expansion packs, including Master Levels for Doom II (1995) and Final Doom (1996), all ported to numerous platforms. The source code was released in 1997, inspiring further adaptations. Id returned to the franchise with Doom 3 (2004), a horror-focused retelling using the id Tech 4 engine, followed by a 2005 Doom film. A 2016 reboot, also titled Doom, powered by id Tech 6, returned to the fast-paced action of the first games.

Challenge Requirements

Requirements for this challenge are simple: the game must recreate the Doom experience and style of gameplay.

Additional guidelines:

  • Simplify the Doom main menu to only launch a New Game
  • Audio and art assets must be original. Doom assets are under copyright and would require approval from Bethesda.
  • You may not use the original Doom source code that has been provided on Github
  • Optional: One GameDev.net easter egg

Dates

The official Challenge period starts on August 12, 2019 and ends at 11:59pm UTC October 18, 2019.

Submission

Create a new topic in the GameDev Challenge Group Forum as a submission announcement and include:

  • Required: Link to project posted for download in GameDev Projects
    • Upload your files to the project so other members can download and play
    • Please contact me if your submission is a web-based game (GameDev Projects does support them!)
  • Required: Screenshots should be included on the GameDev Project page and/or the Gallery Album for your project. Embedding screenshots in the topic announcement is encouraged.
    • Embedding YouTube or Vimeo trailers in your Project is also encouraged
  • Required: A GameDev.net Blog post-mortem associated with your GameDev Project (select Project when posting blog).
    • Share what went right, what went wrong, or something you learned
  • Optional: Source-code link is encouraged for educational purposes but not required
    • Github link, zip download in GameDev Project, or otherwise

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Participants who complete the Challenge will receive:

  • 1,000 Pixels
  • Mention in social media and the GameDev.net weekly newsletter
  • The Master of Doom profile badge