In recent years I have been developing survival games with voxel-based build/destruction system. And now I'd like share my open-source game template under MIT license. Unity project includes input control system (Keyboard+Mouse, Gamepad and Touch control schemes), chunk generation, save/load system, in-game menues, simple player controller. Chunk generation use threading for fast generation. Lighting based on vertex-color (Ambient Occlusion + Top-down sunlight)
Github link: https://github.com/savatkinv/VoxelGame
nice lighting. i looked at the screens on github and I cant see any inhabitants yet. Will be cool to see them go in.