Hello everyone !!
After getting the feedback on our first assignment, I could finally make the updates; like scaling down the treasure chest, I added a new asset also from the same pack, Ancient City, which I uploaded from the Megascan marketplace. I also corrected the trees that were floating . Two critical pieces of feedback were to add ambient sounds and terrain blending. Ambient sounds were there, but they were not prominent enough. The sounds in my video were clashing, so I decided to create a blueprint for the same . I developed a collision box for the sound to start, but I could not make it stop once the player left the box . Today, I will work on finding the solution for the same, along with terrin blending .
@kushagra.kala , have you checked your messages yet?