New combat
Learn new abilities and unleash them upon your enemies!For the combat testing purposes, iron swords and ability instructions can be found in the spawn point, so grab them, get right to the new combat, and tell me what you think!
Trading
No longer rely on enemy drops to equip and heal!Head to Locul emporium and see what the merchants there have to offer.
Other changes
- Powers UI: A page to check learned abilities and cast learned spells.
- First non-combat spell: Resurrection Gate. It teleports to resurrection point.
- Value 2.0: Rebalanced item prices and gold rewards.
- Critical hits 2.0: Critical hits now always deal more damage than normal hits.
- Improved and expanded enemy AI.
- Improved HUD and health bars.
- Improved collision checks: Fixed many problems with interacting through solid objects.
- Improved engine overall: Many new systems and scripts that will help me further develop the game.
- Added new sound effects.
What's next
- Trading part 2: Bartering, player to player trading.
- Crafting.
- Key remapping.
- Map.
- Achievements and trackers.
- Save system.
Have fun!