Hello All,
Today I have prepared a special version of Merc Tactics for game play testing. You can download the installation program here: http://astronautz.com/MercTactics/MercTacticsSetup0.5.exe
Recapping, Merc tactics is a turn-based squad tactical combat game, similar to games such as Jagged Alliance, Silent Storm and X-Com. Below is a sample video of the game:
https://vimeo.com/205212576
I am inviting people on GameDev to try out the game and give me your feedback. Specifically, I'd like to know if you found the game too hard to play, too easy, or too tedious, or if you have any ideas of things that are missing to improve the game play. You can have some fun playing the game and also participate in the development process!
The game has two modes: Quick Battle and Campaign. For this test I am only testing Quick Battle.
When you launch the game, you will see the main menu, as shown below:
Choose the desired battle and select "Launch" to start the battle. You probably want to select one of the easier ones, until you get the hang of it. Also, selecting "Extra Enemy" will mean there is a three way battle with two enemy militia groups, all fighting each other. Selecting "Allies" will include a friendly militia fighting on your side.
Online help is available here: http://astronautz.com/MercTactics/help.html.
Requirments:
This game requires OpenGL version 2.1 or higher, so it should work on most PCs.
Notes:
This game is more focused on making use of available cover, and close-in fighting, rather than long range sniping. Each scene requires a different approach, depending on how it's laid out, and as all scenes are generated procedurally, that means there is a huge variety of battles.
Update:
I had to change the video, because of youtube quality problems.