Raiding.Zone Devlog

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klg71
February 11, 2024
Academy Halls Release

I am proud to release the first update this year. The Academy Halls update is now live.

I will give you a quick overview of the update. If you are interested in more details, you can read the previous dev logs.

But first, I want to thank Madraox for his work. Most of the voxel monsters, their animati…

3,367 views
klg71
January 14, 2024
Academy Halls on Beta

Welcome to the first update in the year 2024. I am proud to introduce you to a PvE world-level Academy Halls. The level is 25x times bigger than Sludge Madness but belongs to the same setting.

This is the first world-level and there are several more planned. In Academy Halls, you wander a lost unive…

1,483 views
klg71
December 31, 2023
Training Area Rework

I used the holidays to rework the training area and tutorial and added a new world zone.

Compilation Core

After leaving your cell you will now enter the Compilation Core.

It acts as a connection to other world levels. I plan to add an area for raid creation and another hallway for more zones.

Traini…
1,565 views
klg71
December 17, 2023
Adamant Weekly Loot
Adamant mechanics

I added adamant mechanics for all levels.

Firebound Forge

Every meteor will spawn a dragon egg. Those eggs need to get destroyed, or dragonkins spawn.

Pit of Elements

At the start of the boss fight, Khorin spawns a big vortex that rotates around the arena. Another vortex spawns, ev…

1,608 views
klg71
November 26, 2023
Smart Bots Release

All changes on the Beta branch are now live on Steam. I will reiterate all changes below. If you already read the beta posts, you can skip the points.

New Trailer

Thanks for all your feedback and suggestions for the new Trailer. Primarily I wanted to show the new raiding interface and some enhanced …

1,788 views
klg71
November 18, 2023
Designing a Dynamic Equipment System in Unity
We want to have exchangeable equipment on our character

The goal is to give our players various items to choose from. For this example, our players will choose a weapon, armor for protection, and boots. We want to visualize these choices on the character.

The imagined system should enable quick equi…

2,612 views
klg71
November 12, 2023
Avatar Face Rework
Avatar face rework

I spent most of the week redesigning the face meshes of the avatars. It began with an experiment last Sunday with a new mesh for the druid. 

It was such an improvement, that I needed to redesign the rest of the faces.

New boot mesh

I got a new boot mesh from Madraox and added…

5,114 views
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klg71
November 05, 2023
Movement Spells and Art Rework
Complete Art Rework

In the last update, I presented a new logo for Raiding.Zone. This week, I reworked the complete artwork for the product page.

I also updated the road map for the rest of this and the upcoming year.

Movement Spells

After the community poll on movement spells, I added a new item t…

2,088 views
klg71
October 29, 2023
Pit of Elements Release

Pit of Elements is now released on the live server. It is a 2.5-phase fight.

The first phase contains lightning vortexes and stone pillars. The stone pillar will always spawn on the damage camp. The vortex will spawn on the tank that doesn’t have boss aggro. If there is only one tank the vortex will…

1,744 views
klg71
October 22, 2023
US Beta servers

I will stream this evening 22.10.2023 at 18:00 CET on Steam and Twitch.

US Beta servers are ready.

I spent nearly the whole week searching for proper and cheap servers on the US west coast. My first try was with “OneProvider”. It is the cheapest I could find. But sadly, it is cheap for a reason. It…

1,901 views
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