Original article from pvs-studio.com.
Wave Function Collapse is an algorithm that can generate anything by arranging it according to rules or samples. In this article, we are going to look at how to use WFC to generate a map in Unity.
A curious project I found on GitHub inspired me to write this arti…
Stride is a free, feature-packed and cross-platform game engine implemented in C#. Stride may certainly become an alternative to Unity, but what about the quality of its source code? Let's check Stride Game Engine with the help of the PVS-Studio static analyzer.
IntroductionSince Stri…
Recently, Wolfire Games released Overgrowth's source code. We couldn't but check the game's quality with the help of PVS-Studio. Let's see where you can find the coolest action: in the game or in its source code!
Project overviewOvergrowth is a 3rd person action game released by Wolfi…