You know what? Gravity is an interesting thing. It's sometimes fun, but it's also annoying. Especially when it accelerates you so much, that you literally go through the object you were falling to and shoots you with great speed straight to nowhere. Yes, I added gravit…
First of all, I decided to change the blog style a little. Since I think there are more game developers or beginner game developers, than non-game developers, now it will be more like “from developer to developers”.
Docking physicsThis wasn't that hard, but still. Ships while docked shouldn't be ab…
Topic for June 3rd was “Loon”. Quite weird topic for game, especially when the game is about space and resource management. Anyway, I decided to add a new ship - shop: “Don't be Loon”. Unfortunately the ship so far is just floating object in space, but it will have its ro…
Today's topic was “Dune”. It was quite problematic since I couldn't add something like desert planet. It's too early for that. That's why I decided to create new station - shop. So far, player is unable to dock and buy parts, but he will. Soon. Besides, I also created a bit of physics. I have to sa…
Today's topic was “Tune”. I decided to interpret it quite literally. I'm happy to introduce the first game tune - “Alone in space”. It's my own, so it's not the best, but still. I also worked on proper fire rendering. So, in summary:
Main feature:
New tune!
Side features:
- Proper fire rendering
- And that'…
Unfortunately due to problems with gamedev.net, I was unable to put files here yesterday, so I put them today. So far, There are no features. Only main menu and ship basic rendering, but it's hard to make something bigger in 3 days. Anyway, along with tunejune features, new mechanics will be develo…
The main idea of Astero Inc. is that player builds his own spacecraft. Starting from scratch, collecting resources, selling them, accepting quests and getting rewards player will create his own mobile factory. Crafting will be also very important piece of gameplay. Player should be able to create h…