The topic was “Sailor moon”. I decided to interpret it very literally. I introduce the very first moving moon. Due to unknown anomaly, it has no mass and it moves in space. Creating it was quite easy, but created little problems.
MapCreating map included creating map …
The first thought, that comes to me after hearing “afternoon” is “goo afternoon” phrase. This of course is used in people conversations. Which leads to simple conclusion: to add orders to game. Now player is able to dock to Vanaheim, go in it through the docking…
Todays topic finally gave me the opportunity to create player. The player is able to move, steer its ship. In future, he will be of course able to go through docking ports to move between ships and go out for spacewalk. Creating player was easier, than I expected. The only p…
The topic was “Monsoon”, so I decided to add new engine. Of course it's called “Monsoon”, but that's not all. Since monsoons are basically winds blowing towards ocean, or opposite, this engine also has this ability. It can thrust forwards, but also backwards. Creati…
There is map now in game (cover image). You can't see it, but it exists. You will find new perimeter in top-left corner. Making it was quite easy. Simply loading image and checking for color of pixel according to ship's position. In future, every area will have its own specific…
Yes, again one day later. Unfortunately I was unable to finish yesterday.
AsteroidsNow there are asteroids in game. They are spinning rock-like things, you might see in space while flying. Creating them was simple. Graphics, rotation speed and displaying c…
Yesterday I was fighting with fluid system bug and there is still one out there. Today I am after quite exhausting event, so I have no mind strength to write this post like the other ones. I added station called Vanaheim. In future, there will be saloon with quest you…
Today's topic was “balloon”. When I hear “balloon”, the first thing, that comes to my mind is gas inside it. That's why I've added new shop - Balloon. You can buy there pipes, tanks, unbarrellers and other fluid machines. So far, only tank, pipe and one unbarreller are ava…
As you might have seen, pipes previously weren't rendering properly. Well, now they are. This was quite easy. Simply checking for pipe neighbor positions and, basing on that, choosing what pipe variant and in what rotation to use. Also, when…
Have you ever wondered what would happen if you'd just speed up to light speed? I yes, this game will give answer. Yes, I added time dilation. The topic was “soon” and I had no idea what to do. Well, maybe except the idea about skipping/speeding up time, but I just could…