Howdy Folks!
A huge thanks for all the great feedback and support. Since the last major content update, I’ve been pushing out a bunch of smaller updates that have added some great new features such a crop/mining management, dragging dimension info as well as various tweaks and fixes.
The next major c…
Howdy Folks!
A huge thanks for all the great feedback, bug reports and support. As a solo developer it’s always a challenge to balance everything that needs to be done to create and finish a game. Mercury Fallen has been an amazing adventure and I’m super excited to be looking towards the final vers…
Howdy Folks!
Hope everyone had a great holiday and an awesome new year so far. So far my year is off to a good start and I’ve got a lot of things planned for Mercury Fallen. Below I’ll go over the short term and long term plans for Mercury Fallen.
Larger content relea…
Howdy Folks!
In the last developer log I covered some of the visual changes coming to the planet map. These changes were made to improve the visual look, but to also provide better visual feedback to the player. Visualizing height, for example, ties into one of the new power generation methods being…
Howdy Folks!
Alright, I know I’ve been quiet for a while, but that’s only because I’ve been working on some rather big changes. In the last developer log I went over the new mission system and story campaign progress. While more development has been done on that front, I wanted to talk about some bi…
Howdy Folks!
Update 30 :: Training is now available for everyone! A huge thanks for the feedback and bug reports during the testing phases. This update adds new equipment to train colonist attributes as well as a new station for training job role experience from one colonist to another. There are al…
Howdy Folks!
I’m extremely excited to announce that Update 23 is now live on Steam and Itch.io! Update 23 brings many new changes and additions, such as an updated power system, new world generation, starting conditions and even brand new colonist models.
Important Note: While existing save games sho…