There's a lot of different news to talk about this month, so strap in!
The New TrailerThe most important thing to come out of this month is the new trailer! Check it out if you haven't yet:
I'm overall really happy with how it came together, and we all had a part in the end result. I'd also like to…
What a hell of a month! We got a lot done, all of it culminating in the release of the new vertical slice demo! This demo is now live, and you can check it out for free!. This slice includes an hour or more of content for you to explore, so we hope you enjoy it!
Visuals and Level DesignLike last mo…
I can't believe it's been two months already since the year started. Time moves extremely quickly these days. Anyway, we have some solid progress to show, and some important announcements to make this month, so strap in!
Overall progressLast month was a big update with a lot of new content, particu…
I hope you've all started well into the new year! We're well into production now, with the vertical slice slowly taking shape. Much of the work in January has been on concept and background work, which is now done, so we are moving forward on the implementation of the new features, assets, and writ…
Well, 2020 has certainly been a year. Given the amount of stuff that's happened, and especially the big changes in my life around Kandria, I thought it would be interesting to write up a review on the entire year. I'm not going to go month by month, but rather just give an overview on the many thin…
Kandria now has a Steam page! Please visit and wishlist! It would help us a lot to get the game promoted on Steam. As a result of the Steam page and other unexpected changes, this month was pretty hectic, too, so there's a lot to talk about.
Nick - Marketing, Bugfixing, Video Editing, Artworking, T…
October somehow flew by really quickly for me. It's already November, and we're nearing the end of the year, too. Just thinking about that is making me reminiscent, but I'll have to hold off on doing my yearly wrap-up for another two months! Who knows, a lot more can still happen in that time. Last…
Another month already. Fortunately there's a lot of stuff to talk about for Kandria this time around, so I hope you're ready for a beefy summary!
This month was originally intended to be focused on marketing and recruitment, but for more reasons than one that's not entirely how it went down after al…
This month marks the release of the Kandria 0.0.2 demo! It also marks a change in focus, but I'll talk about all of that in a second. First, if you want to give the demo a try, you can get a copy here: https://kandria.com/prototype
Now, last month I talked at length about the engine changes and brie…