I want to explain my progress of game development in the form of step-by-step instructions for beginners.
If you use Pixi with TypeScript maybe my information will be useful for you in the future when you compile to AMD modules.
I had a problem with import in TypeScript when I compiled using "module": "AMD". I had the error when I compiled like this: "cannot find pixi.js module". Because "." (dot) int t…
This example shows a simple way to draw a sin wave using modern OpenGL and C#
GitHub: https://github.com/8Observer8/Sin_ConsoleAppOpenTkOpenGL30CSharp
Source Code in Archive: Sin_ConsoleAppOpenTkOpenGL30CSharp.zip
These are scre…
Textured Rectangle with transparency using OpenTK, OpenGL 3.0, C#
Source Code: https://github.com/8Observer8/TexturedRectangle_OpenTkOpenGL30CSharp
Playground: https://next.plnkr.co/edit/rVU7lcmBksfWx2o5?preview
Source Code and Instruction: https://github.com/8Observer8/draw-line_canvas-api-typescript
I made a simple example with checking of collision with right wall:
- Plunker: https://next.plnkr.co/edit/Bgf18uHzIkrRw9oW?preview
- CodeSandbox: https://codesandbox.io/s/texture-movement-webgl-10-typescript-3v8c6
- GitHub + Build Instruction: https://github.com/8Observer8/texture-mov…
Filling a canvas with set color. It is one of the shortest web application in WebGL 1.0 and JavaScript. It set a clear color and fill the canvas with the color. You can run this applications in Playground (in Plunker), watch demo, read code, make Fork, write something, send a link to your friend…
Textured Rectangle in pure WebGL 1.0 and TypeScript. I use glMatrix for Linear Algebra.
Playground:
It is my example how to draw a triangle using WebGL and TypeScript: https://plnkr.co/edit/PkqSZGwhv9zKSnUNSiXo?p=preview
Just fork my example, change it, save and send a new link to your friends.
I use glMatrix library for math. You can find in the ShaderProgram.ts file hwo I set scale, …
Updated 3/27/2019
- I created a new section: Math and Physics
- I added a new link on this nice book: Beginning Math and Physics for Game Programmers
I study how to write my own game engines using modern OpenGL/C# and WebGL/TypeScript. I advice you this book: C# Game Programming: For Seriou…