Hello, everyone! This month was my first in new city and it was a little bit scary at the beggining, but I've used to it and now everything is great. I've managed to create rough logic for every type of enemy so far. This means that each type of enemy functioning like it should, but nothin…
Hello everyone! This devlog is about enemies. Here I want to show some models of robots, but not all, maybe in the future I waiil add some more enemy types, but now there are 7 of them. I've already built AI behavior for some of them, but not for all, same goes with animations, not all anim bl…
Hello everyone! And this is my third devlog. At the beginning of this moth I started to work on the new model of main hero. And I did it. But at the end I've realized that it is too hard to me. I decided to leave it for sometime and maybe found artist to do this work. Here a little screenshoot o…
Hello everyone! And this is my second devlog. It's been really long time since my last devlog because of my exams, but I've passed them and now I need to give my documents to some institutes. This means that I will have a very busy week. But anyway, I have some information to share with yo…
Hello, everyone!
In this my very first devlog I want to tell about game, which I'm currently developing.
"Blunders" is a third person action shooter where you need to destroy enemies' ship. Of course it will not be very easy, because the only things witch can damage this ship is a big cannons …