mittentacular

235 comments
182 entries
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mittens
December 19, 2007
HDR is the New LDR (F.D.R. is Still Cool, Though)
Last week, with the fixing of Boney and the id Tech 4 MD5 format that powers his reanimated flesh under my belt, I turned my error-prone fingertips to writing a high-dynamic range rendering option to Rawr. I realize that bloom filters are, without question, the most overused graphical feature this …
473 views
mittens
December 17, 2007
Fire Walk With Me
Over the last week I've been carefully balancing working on adding HDR rendering to Rawr along with watching the first and only two seasons of Twin Peaks. It's hard to judge a show like that, on the whole, because while the first, say, sixteen-seventeen episodes are absolutely remarkable in just ab…
410 views
mittens
December 09, 2007
Boney Reanimated
He lives again. As it turns out, the big, complicated function isn't necessarily the source of the bug.



Original Code:
void CMD5MeshNode::InterpolateSkeletons( int iCurrentFrame, int iNextFrame, float fDelta )
{
if( !m_pAnimations || !m_pAnimations[m_ulActiveAnimationID].ppSkeletonFrames || !m_pJoint…
337 views
mittens
December 08, 2007
Of DirectX and D3DX
I'm certain that I've written about this back in the days of yore but, slowly, as time went on, I actually began to trust and even like using the Direct D3DX utilities in my own codebase. I have generally only relied on the matrix, vector, and quaternion functionality early on in developing a codeb…
355 views
mittens
December 08, 2007
Bad Boney! Bad!
I think something is broken.



This kind of supreme screw-up only occurs in Release mode, though, so I guess that's something to go on.
367 views
mittens
December 06, 2007
A Dysfunctional Joint
This isn't really much of a dev journal entry -- admittedly, I'm actually playing Disgaea: Afternoon of Darkness on my beloved PSP while I write this. I do have plans for a real entry sometime this weekend on the topic of D3DX so, yeah, that's my preview. And, unlike the previews for television sho…
346 views
mittens
December 05, 2007
Skin and Bones
It's no coincidence that I haven't made a real dev journal entry since September 7 since that is about when class (my last class evar, even) started up. Since then my weekdays have been pretty filled with a combination of class, work, and homework so I haven't been able to make much progress on my …
324 views
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mittens
November 20, 2007
Yet Another Exploration Of My Psyche
There are various aspects of my personality which are decidedly ruled by what is conventionally considered to be the right-side of the brain -- the side that handles the warm, fuzzy feelings and such. I have an incredibly vivid and vibrant imagination that is constantly at work no matter what I may…
318 views
mittens
September 25, 2007
Games As Art
I watched Saving Private Ryan over this past weekend, since I hadn't seen it in a few years (and had only previously seen it on VHS), and I had forgotten just how great the movie really is. I wasn't sure how much I would enjoy it after watching Band of Brothers so many times due to the fact that Ba…
471 views
mittens
September 21, 2007
Team Fortress 2
It's fun.

316 views
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