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Last night I spent about 6 hours working on getting the special actions implemented. I was heading into some new territory with TGB (Torque Game Builder, previously known as T2D) code-wise so it was slow going in some spots, but I pushed through. By the end of the nite I had two actions implemented…
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Wednesday, Mar 8
Today I woke up at 8am (somehow) and went up to NYC to audition for a stunt job. They were looking for stuntmen to do a commercial for a SpikeTV documentary. The management firm I'm associated with called me up yesterday and set me up with the audition. It went pretty well, I had to…
Today I woke up at 8am (somehow) and went up to NYC to audition for a stunt job. They were looking for stuntmen to do a commercial for a SpikeTV documentary. The management firm I'm associated with called me up yesterday and set me up with the audition. It went pretty well, I had to…
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A few weeks ago I was thinking about other turn-based games and Worms popped into my head. I always loved shooting missiles and watching the enemy worms go flying into the air. The I asked myself, why can't we shoot missiles in GC? That opened my mind up to a whole new side of the gameplay - ranged…
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So I got a call tonight from a friend of mine - the friend actually who got me the job at Six Flags in the first place. He calls me up cause he ran into our lead pyro technician and set director Mooch. Mooch was wearing one of the Batman fleeces and my buddy J struck up a conversation with him and …
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So I realized that I didn't actually lose the deleted map detection feature since it was implemented in a .gui file and not a .cs file so it wasn't wiped out. sw33tness. That just left the image map exposure, which took all of fifteen minutes. So then I decided to start on the database editor dialo…
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Monday, Feb 27
Okay so I got special system density re-implemented. It only took me about 45 minutes or so, and I didn't have nearly as much trouble as I did the first time I did it. So that's good. Tomorrow hopefully I'll have time to get the image maps exposed and the missing maps handled. Newslet…
Okay so I got special system density re-implemented. It only took me about 45 minutes or so, and I didn't have nearly as much trouble as I did the first time I did it. So that's good. Tomorrow hopefully I'll have time to get the image maps exposed and the missing maps handled. Newslet…
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Sunday, Feb 26
Well I finally logged some more hours today working on GC. I spent a little time on it Thurs too but didn't really accomplish much. I never get any work done on Friday nights (come on, it's Friday night!) and Sat I was skiing all day for the first time this entire season. My Dad got m…
Well I finally logged some more hours today working on GC. I spent a little time on it Thurs too but didn't really accomplish much. I never get any work done on Friday nights (come on, it's Friday night!) and Sat I was skiing all day for the first time this entire season. My Dad got m…
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Wednesday, Feb 22
Soooo I got my orange belt presented to me today, I had tested on Sunday. I've been a yellow belt for the past (dare I say it) 5 years, due to the fact that I've missed tests due to scheduling conflicts, taken haituses from the dojo months at a time, and just not being consistent i…
Soooo I got my orange belt presented to me today, I had tested on Sunday. I've been a yellow belt for the past (dare I say it) 5 years, due to the fact that I've missed tests due to scheduling conflicts, taken haituses from the dojo months at a time, and just not being consistent i…
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Monday, Feb 20
Well, I downloaded Fraps and tooks some captures of Galaxy Conquest in action. I figured it was the best I could do considering I can't release a public demo just yet. It's not the best quality since I needed to keep the filesize down in order to squeeze it onto what space is left on …
Well, I downloaded Fraps and tooks some captures of Galaxy Conquest in action. I figured it was the best I could do considering I can't release a public demo just yet. It's not the best quality since I needed to keep the filesize down in order to squeeze it onto what space is left on …
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Well today I showed off Galaxy COnquest to a highly-receptive audience. Everyone at the chapter meeting agreed that it looked like a really cool game and couldn't wait to play it and see what it's like. So that makes me feel good, having an indication of how the game is coming across to people. I d…
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