So that's it - I have uploaded my game for the 1-Room RPG Jam. Go check it out at its page, along with all the other submitted games that started appearing today.
I plan to post more detailed lessons learnt from the development process in the next blog post. For now I will just state the obvious, I …
Hi again!
Deciding to participate in that 1 Room RPG Jam turned out to be really a good thing! I have never found that much motivation inside of me before. Also, I am learning a lot about Unity, as it was actually the first time I decided to give it a go and try to create an actual game using it.
Any…
Creating games in WPF might be nice - as I was already familiar with its features, due to its extensive usage in my daily work. I knew however that sooner or later I would have to learn using some kind of "real" game engine - just to explore what kind of features I am missing, and to change my mind…
Welcome again, fellow game developers and enthusiasts!
When you're prototyping to test new game mechanics ideas, the visuals of the game should not be that important - it is not the graphics that matter during that period. We even have this whole "programmer art" term to define all these temporary …
Hello everyone! As a software developer, the part of my regular job is creating NET applications - mostly in WPF, lately. Additionally, I spend some of my spare time designing and prototyping video games - and I believe today is the right time to start sharing all my experiences with all of you.
In…