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Closed Beta #1 is a Success
Well, the days coming up to last weekend's Closed Beta were a little nerve wracking as we put in long hours, to get as much functionality in the game as possible for the first closed beta. Ideally, all the elements would have been there and just needed tweaking, but as a …
Well, the days coming up to last weekend's Closed Beta were a little nerve wracking as we put in long hours, to get as much functionality in the game as possible for the first closed beta. Ideally, all the elements would have been there and just needed tweaking, but as a …
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IndieGoGo
Well today we started our IndieGoGo campaign. Unlike many other IndieGoGo and Kickstarter campaigns that raise funds to create or complete a game, WorldAlpha will be completed without any additional funding. What our campaign is about is allowing you, our early fans, to get great rewards w…
Well today we started our IndieGoGo campaign. Unlike many other IndieGoGo and Kickstarter campaigns that raise funds to create or complete a game, WorldAlpha will be completed without any additional funding. What our campaign is about is allowing you, our early fans, to get great rewards w…
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One Year Anniversary
Well, it was 1 year ago today that I this website WorldAlpha.com was started. It seemed early to a lot of people, but it proved to be a real crystallizer in terms of helping me think through the project, and making it a reality. I have enjoyed writing DevBlogs and getting people…
Well, it was 1 year ago today that I this website WorldAlpha.com was started. It seemed early to a lot of people, but it proved to be a real crystallizer in terms of helping me think through the project, and making it a reality. I have enjoyed writing DevBlogs and getting people…
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It has been a very exciting week for the team at WorldAlpha. As I mentioned a couple devblogs ago, I submitted WorldAlpha into a competition at Digifest called It's a Start. Well, the winners were to be announced this past week on Wednesday. The day came and went, and no email... So, I was a little…
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Lots of exciting things have been happening every week, as more and more people get involved in the project. It is exciting for me to see what I have been envisioning for the last almost 2 years finally coming into fruition.
Game Trailer
Well, I realize that our first game trailer was all concept, bu…
Game Trailer
Well, I realize that our first game trailer was all concept, bu…
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Well after more than a year of working with programmer art for a majority of what makes up WorldAlpha, it is nice to finally see some final artwork to be used in the game. Serge was busy all week creating icons for the different products in the game. Here are just a couple samples of this work:
Car
E…
Car
E…
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Surprising Results
We have grown our newsletter to over 6,800, and have only used it once before to announce beta testing for WorldAlpha Sniper. Our last email provided fantastic results with over 1,000 beta testers in 24 hours. This time we used it to promote WorldAlpha Sniper being released, and i…
We have grown our newsletter to over 6,800, and have only used it once before to announce beta testing for WorldAlpha Sniper. Our last email provided fantastic results with over 1,000 beta testers in 24 hours. This time we used it to promote WorldAlpha Sniper being released, and i…
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WorldAlpha Sniper Update
Well after taking into consideration a lot of the comments from the first version of WorldAlpha Sniper, we have released a new update that now allows for use on iPad 1, iPods 4+, and iPhone 3GS. If you have an iOS, and could take a moment to download, the free app, and give …
Well after taking into consideration a lot of the comments from the first version of WorldAlpha Sniper, we have released a new update that now allows for use on iPad 1, iPods 4+, and iPhone 3GS. If you have an iOS, and could take a moment to download, the free app, and give …
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It has been a very busy month. With the launch of the first minigame, we have had a huge increase in the interest for WorldAlpha. Traffic to our site has more than doubled. With the game launched, I knew there would be feedback, but unfortunately not what I had hoped.
Some iTunes store reviews
1. Hor…
Some iTunes store reviews
1. Hor…
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Well, after many months of working with several graphic artists and programmers, WorldAlpha Sniper is finally launched and live in the App Store! It was definitely a steep learning curve, but I'm happy with the final product. To get your copy and support the ongoing work of WorldAlpha, you can purc…
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