OMG NUB!

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Calgary, AB
Full of nub.
7 comments
48 entries
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Tape_Worm
April 30, 2019
Screenshots

Just a quick update to let anyone who’s listening (all 0 of you – and the Russian spambots) know that the screenshot gallery has been updated with new images from v3.

If you’re interested in seeing what Gorgon can do for you, you might want to pop in there and have a gander.

 

V…

3,494 views
Tape_Worm
April 18, 2019
Editor v3

 

So, the radio silence is now over, at least for this post. I’ve been toiling away on creating an editor for Gorgon so people can edit sprites, and images (somewhat).

 

A little about the editor

The editor is similar to the one in v2 in that it is completely plug in driven.…

3,701 views
Tape_Worm
August 19, 2018
Gorgon v3 – Animation

I got the rework of the animation system for v3 done and up on the git hubs.  Naturally, I took this awesome video of it.

It’s a music video. But not just any music video. A very bad, cheesy 80’s music video (the best kind). Of course, the music is metal \m/ (done, very poorly, by …

3,469 views
Tape_Worm
April 01, 2014
Font editor
It's been a very long time since I've made an update here. I've been working steadily on the font editor module for the Gorgon editor and it's finally nearing completion (the last 99% of 99% of 99% etc...).
I'm quite proud of this thing. It's supports a pretty well rounded suite of functionality f…
2,684 views
Tape_Worm
September 11, 2013
Cameras
In the 2.x version of Gorgon I wanted to add cameras. It was most tedious before when you wanted to translate an entire scene by an arbitrary amount. So when I started this thing, I created an Orthographic camera object. The previous version of Gorgon used an Orthographic camera internally and t…
1,877 views
Tape_Worm
March 28, 2013
More the editor
Here's a another screenshot of the editor. This time with the Font editor plug-in in action. Note that this is very very very incomplete and may not look like this when everything is said and done.



Source
1,855 views
Tape_Worm
March 25, 2013
The editor
So I've been busy working on building the editor for creating the content for Gorgon. I know I posted a screenshot of a very old initial version of the editor way back:


Ugly.
Anyway, I totally scrapped that old thing and restarted. And here's a more up to date (but not even close to being done) scr…
1,804 views
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Tape_Worm
February 22, 2013
DEATH TO D3DX!
FINALLY. I'VE FINALLY DONE IT! It took weeks of work, but I managed to exorcise D3DX from Gorgon. Behold my video playing an animated GIF using a 2D texture array:


I've provided extensive info after the jump thingy.
In case you're wondering (and you know that you are), I used the D3DX utility lib…
1,831 views
Tape_Worm
January 10, 2013
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So I’ve been adding examples to the new version of Gorgon for the last week or so.  The latest one shows how to use the new input system to use a Raw Input mouse, keyboard and joystick (if present, and is actually not using Raw Input as such).  It’s a pretty silly example, but shows how to get the…

1,332 views
Tape_Worm
December 31, 2012
Boing!
Well, it's been a while. I've been busy. You've been busy.
Anyway, I actually took some time to test out a piece of functionality for the new version of Gorgon. This new version of Gorgon will have a graphics API separate from the 2D renderer (the 2D renderer uses the graphics API however). This…
1,708 views
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