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General and Gameplay Programming Tutorials
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Cyclic Redundancy Checking
By
Myopic Rhino
, published May 16, 2003
General and Gameplay Programming
0
0
9,214
Game Unified Process
By
Myopic Rhino
, published May 14, 2003
General and Gameplay Programming
1
2
18,777
An Introduction to Lua
By
nuclearfossil
, published April 30, 2003
General and Gameplay Programming
1
4
79,357
Pointers: Beginning to Intermediate
By
Myopic Rhino
, published April 24, 2003
General and Gameplay Programming
0
1
8,613
XML in Games
By
Myopic Rhino
, published April 20, 2003
General and Gameplay Programming
0
2
34,935
Sound Formats and Their Uses in Games
By
Myopic Rhino
, published April 14, 2003
General and Gameplay Programming
0
0
35,316
Using a CallHandler and Caller Object to Simplify Function Calling Between Anonymous Objects
By
Myopic Rhino
, published March 26, 2003
General and Gameplay Programming
0
0
5,200
Creating a Windows NT/2000/XP Service
By
Myopic Rhino
, published March 20, 2003
General and Gameplay Programming
0
0
12,174
Automatic Portal Generation
By
Myopic Rhino
, published March 18, 2003
General and Gameplay Programming
0
0
9,821
Creating a Scripting System in C++ Part V: Functionality
By
Redleaf
, published January 28, 2003
General and Gameplay Programming
0
0
8,670
Understanding Pointers: A Game Developer
By
Myopic Rhino
, published November 20, 2002
General and Gameplay Programming
0
0
11,791
General Purpose Call Stack Tracer
By
Myopic Rhino
, published October 22, 2002
General and Gameplay Programming
0
0
6,725
ASSERT(), VERIFY() and TRACE() for non-MFC Applications
By
Myopic Rhino
, published July 23, 2002
General and Gameplay Programming
0
0
22,757
Using Managers
By
Myopic Rhino
, published May 29, 2002
General and Gameplay Programming
0
0
6,599
The One: A Singleton Discussion
By
Myopic Rhino
, published May 24, 2002
General and Gameplay Programming
0
0
11,626
Audio Programming on the GameBoy Advance Part 1
By
Myopic Rhino
, published May 21, 2002
General and Gameplay Programming
0
0
30,163
Object-Oriented Scene Management
By
JeffKershner
, published May 02, 2002
scenegraph
General and Gameplay Programming
0
1
14,887
Creating a Win32 Window Wrapper Class
By
Myopic Rhino
, published April 29, 2002
General and Gameplay Programming
0
3
47,260
Creating a Scripting System in C++ Part IV: The Stack and Program Flow
By
Redleaf
, published April 16, 2002
General and Gameplay Programming
0
0
8,399
Coordinates in Hexagon-Based Tile Maps
By
Myopic Rhino
, published April 13, 2002
General and Gameplay Programming
0
3
123,898
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