Solis is a hand drawn adventure about technology and deception in a city at night.
You play as Billie, a young female PR-agent.
From dusk till dawn you wander the hand drawn city, trying to find out what is happening in the company EliXiR. EliXiR promises something elusive: eternal life. As their PR-agent you’ve done a bang-up job of bringing this vision to life, but what are you really selling?
You’ll encounter as many people as different viewpoints, soon you will have to make up your own mind.
In Solis you explore the city, investigate your surroundings and talk with NPCs. Progression is gated not by challenges but by how much of the story you’ve uncovered.
Our dialog system runs on Ink by Inkle. This means choices can have consequences and variables are remembered across the story.
The first episode of Solis will have multiple endings, depending on player choice and will last 3 to 4 hours.
Check out the devlog of SOLIS on TIGsource: https://forums.tigsource.com/index.php?topic=72897.0