voxel-oriented engine with sprite graphics (and fancy light/shadow effects)
Offers tools for:
- Easily embedding GUI to C++ apps
- Fast gameplay prototyping
- Games with sprite graphics
components:
- IndieGoUI editor
- Window class
- Sprites editor
- Colliders editor
- Objects editor
- Characters editor
- “Voxel” renderer
- Sounds manager
- World editor
- Scene player