WizardEngine

Build your own game with Wizard Engine library

by CheerWizard

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WizardEngine - is a 2D/3D cross-platform game engine library, which provides all necessary tech for building a game.

You will be able to build a singleplayer game as well as a multiplayer game.

Here is link to the source code : https://github.com/CheerWizard/WizardGE

To build a project : clone the repository, run “cmake” and you are ready to go.

If you don't have a CMake tool installed, you can download it here https://cmake.org/download/

It will include following tech list :

  1. Graphics systems (in progress)
  2. Animation systems (todo)
  3. Collisions and physics interaction (todo)
  4. Finite State Machine integrated with AI (todo)
  5. Audio systems (done)
  6. Runtime scripting and project rebuild systems. (in progress)
  7. UI system (todo)
  8. File and database system (done)
  9. Memory and assets managers (done)
  10. TCP/UDP networking for multiplayer games (done)
  11. HTTP support for Cloud services (todo)

It will support games on :

  1. Windows
  2. Linux
  3. Android
  4. Xbox One, One S, One X; Xbox Series S, Series X

Right now, I am aiming only in single platform, which is Windows. First things first, I need to finish all systems at least for 1 platform and then I can easily add implementations for other platforms.

For someone, who is really interested in game industry and would like to build a game engine or actual game, you can follow to my GitHub repository.

Right now, you can build your game logic only with C/C++ language. But I hope in the future, I will also add C# support.

Last updated May 02, 2023
Status
On hold
Platforms
Engine
Custom
Release Date
March 25, 2023
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