ScopeNine

A modern 2D Platformer/RPG.

by AntRWells

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Scope-Nine

This shows a segment of the video Intro sequence, that internally is realized using a custom FFMPEG decoder, running into the C# Game Engine.

How I made this

The game is build in VividEngine. Vivid Engine is a set of libs and tools wrote in C#, using some C++ code and OpenTK for graphics output.

The video playback is done via a custom lib that internally uses FFMPEG. The engine has been in dev for over two years now. The game a few weeks.

Links

Here is a video on Youtube. https://www.youtube.com/watch?v=VNqPA_ta9Vc&feature=youtu.be


Here is my twitter feed. https://twitter.com/AntGameMaker



Last updated December 18, 2019
Status
In Development
Platforms
Stores
Engine
Custom
Release Date
August 25, 2020
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