
Fun with Farm Animals

Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Farmer Brown will never say anything except "Ooar." (apart from at the end of the game, but I''m not going to spoil it for everyone

Superpig
- saving pigs from untimely fates
- sleeps in a ham-mock at www.thebinaryrefinery.cjb.net
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse

I can imagine multiplayer fun, a sort of beat-em-up but with pitchforks and the hilarious consequences of poking alien technology with large sticks

Maybe there could be some kind of controller ray or amulet or something which would allow you to control animals on mp levels to stampede other players into a corner.
Exploding sheep ala worms would be neat too, especially if there were non-exploding sheep too, players would end up running away from cute, cuddly little sheepies eheeheh

This sort of multiplayer would be good if the players werent very tough and projectile weapons were minimised/eliminated.
The weird thing is, I''ve been designing a game a little similar in storyline and gameplay (3rd person 3D), with things being taken on board a big spaceship, the hero running off to the university where he gets beamed (it''s comedy set on another planet in the future) on board and has to solve puzzles in the levels, often involving alien animals picked up from other planets

quote:
Original post by JuNC
Like the hitchhikers guide influence
Oh yeah.

quote:
I can imagine multiplayer fun, a sort of beat-em-up but with pitchforks and the hilarious consequences of poking alien technology with large sticks
Exactly - I can feel that it would be fun, but I can''t quite figure out how it would work. Would it be deathmatch? Co-op? Maybe a game type which revolves around trying to herd all the sheep on the level into your own pen, while everyone else is trying to get them off you (all set on the alien ship, of course)...
quote:
Maybe there could be some kind of controller ray or amulet or something which would allow you to control animals on mp levels to stampede other players into a corner.
Hee hee... I''m more looking at poking the animals with the pitchfork to get them to stampede...

quote:
Exploding sheep ala worms would be neat too, especially if there were non-exploding sheep too, players would end up running away from cute, cuddly little sheepies eheeheh
HAHAHA... yeees... ''arming'' animals would be entertaining. Using fertilizer bombs, of couse.
quote:
This sort of multiplayer would be good if the players werent very tough and projectile weapons were minimised/eliminated.
Yep. Fast player ''throughput,'' frequent death/spawning.
quote:
The weird thing is, I''ve been designing a game a little similar in storyline and gameplay (3rd person 3D), with things being taken on board a big spaceship, the hero running off to the university where he gets beamed (it''s comedy set on another planet in the future) on board and has to solve puzzles in the levels, often involving alien animals picked up from other planets.
Sounds like fun! My game is going to revolve more around ''conventional'' animals, but I bet you''ll have loads of fun coming up with alien creatures....
Thank you.. keep it coming people!
Superpig
- saving pigs from untimely fates
- sleeps in a ham-mock at www.thebinaryrefinery.cjb.net
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
Cows could be manoevred into position to block other stampeding animals, thinking about it!
Superpig
- saving pigs from untimely fates
- sleeps in a ham-mock at www.thebinaryrefinery.cjb.net
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse
A indirect FP???-FARMER? FPF :-)
I think you should stikk to the consept completely! That you only can do stuff trough the animals! Maybe switches or computers, and some minor weapon thing, but no strong weapons..
Something like:
Elephants(Farm Animals? :-) ) are afraid of mouse..
Monkey (Farm Animals? ) like banana...
Cat are afraid of dogs..
What i mean is that you use food / pitchforks / other animals to make the animals do something...
Birds dont like loud noises..
It would be a great level of interaction! :-)
....and its new! :-)
quote:
Original post by uncutno
I think you should stikk to the consept completely! That you only can do stuff trough the animals! Maybe switches or computers, and some minor weapon thing, but no strong weapons..
Something like:
Elephants(Farm Animals? :-) ) are afraid of mouse..
Monkey (Farm Animals? ) like banana...
Cat are afraid of dogs..
What i mean is that you use food / pitchforks / other animals to make the animals do something...
Birds dont like loud noises..
Yeah! Establishing a whole load of relationships between animals would be cool.... perhaps some unexpected ones, like between lions and platypuses, or something.

I''m a little limited to my choice of animals, due to the reason the aliens are abducting farm animals in the first place: They''re trying to make new planet for themselves habitable, and so they need livestock (and, hey, a couple of sheep here and there wouldn''t be missed, right?). Things like elephants would be a little harder to justify... but hey, I guess I can always make something up about what they aliens like to eat, or something.

I''m planning on using quite a lot of machinima - for example, setting up a sheep stampede will involve leading the sheep to the right place, then prodding them. Cut to a camera at a side view (where the near wall of the corridor has been removed) and you get to see all these sheep stampede along and crush everything in their paths.
Plus, sheep and cows are just really, really funny :D
Superpig
- saving pigs from untimely fates
- sleeps in a ham-mock at www.thebinaryrefinery.cjb.net
Richard "Superpig" Fine - saving pigs from untimely fates - Microsoft DirectX MVP 2006/2007/2008/2009
"Shaders are not meant to do everything. Of course you can try to use it for everything, but it's like playing football using cabbage." - MickeyMouse