VC++ 5 and DirectX8.1 SDK
Hi folks got a problem
Im new to C++ Programming and wanted to start with DirectX. So i downloaded and installed all the stuff.
And i made the path for the libraries and includes.
Yes and i wrote the ddraw.lib and all the other libs in my project-options.
So then i started with the first tutorial but there was always this error:
--------------------Konfiguration: Test - Win32 Debug--------------------
Linking started...
d:\PROGRAMME\DXSDK\LIB\ddraw.lib : fatal error LNK1106: Invalid file or Disk is full: Placing at 0x3b16078a not possible
Error while executing link.exe.
Test.exe - 1 Error, 0 Warning(s)
But my disk is not full, there are about 25gb left. And i tried other samples but nothing helped. So can anybody tell me what to do? I really have no idea. Thx
Awaiting ur answer,
Adrian
Try reinstalling the DirectX SDK. If that doesn''t help, then it is probably because you are using VC++ 5. You should upgrade to at least version 6.
Jacob Marner, M.Sc.Console Programmer, Deadline Games
It''s probably because DXSDK libs were built for VC6. Find VC5 libs or get a new compiler.
---visit #directxdev on afternet <- not just for directx, despite the name
Hey, I was just wonderin'' what is the highest version of DirectX Visual C++ 5.0 will suport?
So what if I'm 13, I can still code better than like 95% of Americans, and probably 99.9% of the people in the world. Whoa, I feel proud.
quote: Original post by brainchild
Hey, I was just wonderin'' what is the highest version of DirectX Visual C++ 5.0 will suport?
You can always use GetProcAddress, I suppose. You usually need just a Create function anyway.
---visit #directxdev on afternet <- not just for directx, despite the name
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