Well, I love DevCpp too, especially because it''s small, fast, easy and free.
Have there ever been made big commercial projects / games with DevCpp?
NeHe tutorials and devc++
Not that I know of, but tweaking the source a little and creating a makefile I am sure any game could be compiled with Mingw, I think there was a doom or wolfenstein 3d sourcecode that compiled under DJGPP, which uses the same compiler as Mingw (GCC) which is the same used on linux to make Quake ports. If I am not mistaken SDL for windows is compiled with Mingw too.
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