matrix effect : reloaded
guys, I have updated my matrix effect according to your suggestions... Please give me some feedback.
(its a 350Kb zip)
click to download
I dont have to worry about any capping problems anymore.
I''m using glCopyTexSubImage and its a bit slow...on my TNT. Tell me how it runs on yours.
R randomly selects the starting point.
Arrow keys to rotate , Q and Z to zoom in/out.
P to pause,S to toggle slow mode.
It looks really good, ran absolutely fine:
p3 1ghz
Asus GF2 MX 32
384 Ram
Two slight problems, I would suggest making the tranition go quicker, and the Randomly selected start point doesn''t seem to random at all.
But yeah, looks good.
p3 1ghz
Asus GF2 MX 32
384 Ram
Two slight problems, I would suggest making the tranition go quicker, and the Randomly selected start point doesn''t seem to random at all.
But yeah, looks good.
Brendan ''Locke'' Hennessy"I heard life sucks, so that''s why I don''t have one"
even ran fine on a K6-400, 64MB, ATI 3d Rage Pro 4MB.
(anybody willing to donate a new graphics card???*g*)
(anybody willing to donate a new graphics card???*g*)
Locke, yeah I know it doesnt seem random... but i am using rand().
dont know why its not working...
speed it up even more......????
dont know why its not working...
speed it up even more......????
Don''t forget to seed random with the timer.
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Make it work.
Make it fast.
"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
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Make it work.
Make it fast.
"Commmmpuuuuterrrr.." --Scotty Star Trek IV:The Voyage Home
"None of us learn in a vacuum; we all stand on the shoulders of giants such as Wirth and Knuth and thousands of others. Lend your shoulders to building the future!" - Michael Abrash[JavaGaming.org][The Java Tutorial][Slick][LWJGL][LWJGL Tutorials for NeHe][LWJGL Wiki][jMonkey Engine]
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