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Picking an api

Started by May 11, 2002 10:33 AM
2 comments, last by GameDev135 22 years, 9 months ago
I have been assigned to create the graphics console for a class that I am taking in school. I have been using DirectX, however, this will not work for this project because it needs to run on both PC''s and Macs. I cant use OpenGl because the api is too complicated and it would simply take too long to learn. The project requires a VERY simple graphical interface. -- 2d, displaying sprites, and some numbers. What is a good, simple api to use for this project? Thanks
Feel free to email me at NYYanks432@hotmail.com if you have any questions
Check out Simple DirectMedia Layer.

www.libsdl.org
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Or Allegro.

John B
The best thing about the internet is the way people with no experience or qualifications can pretend to be completely superior to other people who have no experience or qualifications.
OGL is hard my ass.
---START GEEK CODE BLOCK---GCS/M/S dpu s:+ a---- C++ UL(+) P(++) L+(+) E--- W++ N+ o K w(--) !O !M !V PS- PE+Y+ PGP+ t 5 X-- R tv+ b+ DI+ D G e* h! r-- !x ---END GEEK CODE BLOCK---

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