need help on quakec
I''m currently thinking of making a small mod for quake1,since I don''t know anything about quakec(just learning).
this mod shall consists these thing:
1.A self teleporter weapon(and its unique ammo) in column 8
2.1 new monster(just for practice)
3.some new maps(nothing to do with qc)
Is it possible for qc to do these?
Thanks
A curious boy
yes, but i highly suggest deving for quake2 if possible. the interface is much cleaner, and you are using c instead of scripting langauge. quakec is really just a basic c style scripting langauge. search the net, there are TONS of tutorials on quake devving.
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