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OpenGL in MFC?

Started by April 28, 2002 02:54 PM
4 comments, last by Deamon 22 years, 10 months ago
Is their a way you can put OpenGL in an MFC program? If yes can I download an example somewhere?
question 1: yes
question 2: yes
hint to question two: read my nick
if that does not help.. well.. read it again
i dont use mfc but i know its all around somewhere..

"take a look around" - limp bizkit
www.google.com
If that's not the help you're after then you're going to have to explain the problem better than what you have. - joanusdmentia

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You could start here:
http://www.opengl.org/developers/faqs/technical/mswindows.htm#mswi0150.
The opengl page is always a good place to look for OGL related stuff .
There is a great article in this site -yep, here at gamedev- about using 4-pane OpenGL views with MFC. But I will not exactly tell you where it is. Get used to doing some searching on your own. Maybe next time you''ll search before you ask.
For MFC & OpenGL try

http://www.mfcogl.com/

It has 20-30 examples you can download and some tutorials.
I belive gamedev just posted an article about it. I read it. It is pretty easy
check it
http://nehe.gamedev.net
----------------------------------------------------"Plant a tree. Remove a Bush" -A bumper sticker I saw.

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