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Python

Started by March 16, 2002 02:44 AM
2 comments, last by GeniusJoe 22 years, 8 months ago
I have heard a lot of praise about the python programming language. I am completely new and very little programming experience. Is python any good for game development or should I stick to learning C++? If I should stick to C++, are there any good free online books? I currently have DEV C++, is it a good compiler to learn from(I have heard it is very picky)? Thanks, Joe
Python is not as good for Game Development as C++ is.

Free Online Material(sorry, couldn''t find anything else):
http://www.gamedev.net/reference/start_here/

As for Dev C++, its...sufficent. However, if you plan on doing C++ for a living it might be a good idea to cough up the 100 or so dollars for Microsoft Visual C++ (.NET or 6.0) as it is pretty much the compiler of choice for most professional programmers.
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The answer to this is not straightforward. If you are new to programming, it''s my considered opinion that C++ is not a good first language to learn. There''s a couple of reasons for that. Firstly, C++ is so full of bogus features and quirky little things to remember that it gets in the way of actually learning to program. Secondly, nearly all the learning resources for C++ teach it "the wrong way". A lot of books tend to focus on the bogus and quirky features before actually teaching you to program. It''s no wonder so many newbies end up with severe C++ brain-damage.

The book Accelerated C++ teaches C++ The Right Way, but it is not aimed at new programmers. What I suggest you do is learn Python first - it''s free, there''s some good online tutorials, and it won''t stand in the way of actually programming. Once you feel comfortable with Python, you might like to consider obtaining Accelerated C++, to make the language switch. I haven''t programmed games with Python, so I can''t comment on that, but I''m pretty sure it will be sufficient to let you learn the fundamentals of game programming, if not more.
Look for PyGame. Ask Google.

[ GDNet Start Here | GDNet Search Tool | GDNet FAQ | MS RTFM [MSDN] | SGI STL Docs | Google! ]
Thanks to Kylotan for the idea!

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