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Looking for a few good books
I''m interested in making an engine that is very portable and dynamic. I want it to be functional on any OS, C/C++ compiler, and devices (3d cards, sound cards, input). Can anyone recommend some good books about the topic of portability and dynanicism (made that word up)?
I don''t have any title in my mind right now, but you should look for books on Object Oriented Programming and Design.
All I can say is, STAY AWAY FROM LAMOTHE BOOKS,
if you are looking for portability and dynamicism of course.
==================================================
I saw a man pursuing the horizon;
Round and round they sped. I was disturbed at this; I accosted the man.
"It is futile," I said, You can never -- "
"You lie," he cried, And ran on.
Edited by - Mithrandir on 2/21/00 10:08:14 PM
if you are looking for portability and dynamicism of course.
==================================================
I saw a man pursuing the horizon;
Round and round they sped. I was disturbed at this; I accosted the man.
"It is futile," I said, You can never -- "
"You lie," he cried, And ran on.
Edited by - Mithrandir on 2/21/00 10:08:14 PM
This topic is closed to new replies.
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