How to use vectors...
I myself never used vectors, I know *kinda* how they work. If you can describe here, or link me to a site, that would be most appreciated.
Thanks.
Do you mean vector as in std:vector or as a position in a 3D world??
If the latter, their is multiple documents about 3d graphic theory here on gamedev, or just google for it..
std:vector - try searching for some online c++ books..
Wannabe
If the latter, their is multiple documents about 3d graphic theory here on gamedev, or just google for it..
std:vector - try searching for some online c++ books..
Wannabe
SGI''s STL Documentation for std::vector and other STL info.
[ GDNet Start Here | GDNet Search Tool | GDNet FAQ | MS RTFM [MSDN] | SGI STL Docs | Google! ]
Thanks to Kylotan for the idea!
[ GDNet Start Here | GDNet Search Tool | GDNet FAQ | MS RTFM [MSDN] | SGI STL Docs | Google! ]
Thanks to Kylotan for the idea!
For vectors, IMO they aren't all that tough once you take the time to understand them. I'm on par with my 2D vector math, mostly, but 3D vectors aren't too different. You can bug me about it I guess.
Drew Sikora
Executive Producer
GameDev.net
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