Some random 3d questions..
Okay, so I have the OpenGL Game Programming book. And after months of owning, finally have a chance to tinker with it. Moreover finally have a good idea for a game... So my question is this: I know the general requirements of the game. Since im still learning 3d, im going to hack up the SimpEngine used in the OpenGL game Programming book (i figure its a good start) and most everything else I can learn. The only thing (probably more down the road) that I am not sure where to find good references on, is about making indoor 3d levels. Does anyone know good references on that? Any good code to load 3d levels like from quake 2 (sorta how the book shows u how to load 3d models from quake 2). Any info or links etc.. would be great. Thanks
-Shane
If your really ambitious you could invent your own level format and write an editor.
Also, what is a "level"? You mentioned quake II levels so I guess you mean indoor building type levels. I don''t know anything about q2''s level''s but nehe''s tut #23(or is it 22?) has a very simple example.
Also, what is a "level"? You mentioned quake II levels so I guess you mean indoor building type levels. I don''t know anything about q2''s level''s but nehe''s tut #23(or is it 22?) has a very simple example.
Thanks this helps. I knew NeHe had a lot of great tutorials, but sometimes i forget which are which. My game levels will be inside and outside. I assume that for the outside levels I can just use some varation of what is shown in the book? I want it to be "outdoor" (although I know at my current skill level I won''t be getting outdoor enviroments like Tribes 2. I would like something bigger, perhaps if someone has the book. I am confused a bit by how to make the terrain draw distance further, there was a "scanDepth" variable, but it doesnt seem to make the terrain be drawn any fruther out (there is still lots of popup). Thanks again for all the nfo.
-Shane
-Shane
This topic is closed to new replies.
Advertisement
Popular Topics
Advertisement
Recommended Tutorials
Advertisement