Something you said there hit a chord Dr.Mol. And I think real time battle just got what it needed.. and solved many lag related issues. When a combo is being done the moves are cued. Then almost like a script the character acts the instructions out. The only trick is to make it fast paced enough that warriors can get into their battle. But with a cue system they will have time to analyse their foe and judge what is best. I'll have to work on it some and see what happens.
Edited by - astrum on March 2, 2002 2:36:47 AM
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