I don''t have a problem breaking the model apart, I have a problem making the actual textures. I guess I can''t draw very well. What I am doing know is taking a screenshot of the texture view of the model, copying that into paint, and cut away all the stuff I don''t need. I make the texture a nice size (usually 512x512). I open up PaintShop Pro and turn it into a .psp format. I create a new raster layer and fade the new layer out a bit. That way I can see the wireframe and make sure I color inside the lines. When I am done the texture I will covert it back to a .bmp (or some other format) and apply it to the model. I sort of picked this up from your tutorial on how to make those buildings.
Moe''s Site