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NeHe tutorials and Dev C++ probs

Started by February 19, 2002 12:50 PM
1 comment, last by Cipher1973 23 years ago
i am stuck on texture mapping tutorial because he uses glaux.dll which doesnt come with opengl and i read i cant use it anyway with mingw compiler. The link for Mingw specific version is busted. So i am having to modify the vc++ versions. Can anyone help me as im totally confused now. Does anyone have a bitmap loading and texture mapping tutorial/routine that doesnt use this dll. BTW does anyone know where there is an online version of the superbible
All you really have to do is search for glaux.dll
I had the same problem, and i just typed in "glaux.dll" in yahoo, and it gave it to me.
Legends Development Team
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Skip to his Targa loading tutorial. His first texture loading tutorial sucks (mostly due to its use of GLaux, I''m not sure if he fixed the resource leak in it yet).

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