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seams between 2 textures...

Started by February 18, 2002 04:38 PM
2 comments, last by BeyondDeath 23 years ago
me and a friend are making a vertical scroller using opengl. The problem is, that between the two textured quads there is an UGLY seam. its not the textures... its somthing wierd... thnx for any ideas!
BTW I did search but it doesnt like me somthing about sql and stuff so blah
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a screenshot would help.

are you using GL_CLAMP or GL_REPEAT when building the textures?
I fixed it just needed to add the GL_CLAMP stuff... Thanks for the help

Edited by - beyonddeath on February 18, 2002 9:06:18 PM

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