meshes in opengl
just as we use .x files to include 3d meshes in directx
what do we do to do the same in OpenGL ?
and what are the utilities in which one can make these 3d meshes ?
I hate to be the one to have to break this to you, but unfortunately, OpenGL does not have any high-level functions such as OGL3DMesh.loadMesh() 
Well, in OpenGL you have to do such things by hand! If you -really- want to support .X files, there is some documentation on the file format at Wotzit (Hosted by gamedev.net). The file format is getting quite ancient now though and I couldn''t see anyone actually -wanting- to support it!
-------- E y e .Scream Software --------
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
Well, in OpenGL you have to do such things by hand! If you -really- want to support .X files, there is some documentation on the file format at Wotzit (Hosted by gamedev.net). The file format is getting quite ancient now though and I couldn''t see anyone actually -wanting- to support it!
-------- E y e .Scream Software --------
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/-\
http://www.eyescream.cjb.net | * |
\-/
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Mesh: noun. 1) The open spaces in a net, sieve or other criss-cross structure. 2) Material made like a net; Network.
In this context, a mesh is a series of polygons which if joined together using a series of invisible lines, they form a 3D object
-------- E y e .Scream Software --------
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/-\
http://www.eyescream.cjb.net | * |
\-/
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In this context, a mesh is a series of polygons which if joined together using a series of invisible lines, they form a 3D object

-------- E y e .Scream Software --------
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/-\
http://www.eyescream.cjb.net | * |
\-/
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